The Revolution in Special Effects
Since Lu was among the first pioneers to introduce AI simulation into visual effects, it’s no surprise he highlights this achievement prominently. “I’ve heard many people try to do stuning effcts like explosion, storm or debris, but only about 1 percent succeed,” He said. “Before you used to need the money to feed massive GPU memory. Now you can do it on a laptop. That’s revolutionary.”
Whether it’s a nuclear‑scale explosion, a sandstorm, or complex fire and smoke simulations, these effects can now be created at lightning speed thanks to Lu’s unique experience and methods, which outperform traditional industry approaches.
With his system, artists can generate countless variations of gaseous effects—smoke, tornadoes, or large fire bursts—right at their fingertips, without the heavy time and cost burdens that once defined the field.
Multi-solutions just in one hand
Tranditional concept car making needs many workflows including hand-draw, PS painting, modeling, pre-viz, rendering etc. Thundercat combines all of them together in only one software, making doing concept car so easy than ever before.
Imagine what if you can make such black baster effect of Independence Day 2? Yes I did it. This I can't imagine I could do it before.