Black Baster FX Beats Your Heart

 The Revolution in Special Effects

    
GPU-Sim Since 2013

Since Lu was the first who introduced GPU simulation into his production pipeline in 2013, it's not surprise he show off this part in high-tone here. "I heard lots of people trying to do this, but only 1% people succeed, first, you need to have money to feed your GPU memory.lol"


Up to 100X Faster Than CPU-Sim

Whatever doing nuclue explosion, or sandstorm, or making fire and large smoke, these effects can be done today in lightning fast way with Lu's uniqu expirence than traditional CPU-based approches.

With it you can quickly making numorous different types of Gesous effect like smoke, tonado or large fire explorsion at figer tips, no more time cost and moeny consumption.





M u s e

The Fresh Flow of Museum Deisgn




Make unimaginable imaginable

Imagine what if you can make such black baster effect of Independence Day 2? Yes I did it. This I can't imagine I could do it before.




Everything is Near Realtime

 Multi-solutions just in one hand

    
From hand draw to Finnal Rendering

Tranditional concept car making needs many workflows including hand-draw, PS painting, modeling, pre-viz, rendering etc. Thundercat combines all of them together in only one software, making doing concept car so easy than ever before.